static const uint8_t model_distortion_vs_essl[1596] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x05, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, // .......u_mModel_
	0x49, 0x6e, 0x73, 0x74, 0x04, 0x28, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x75, // Inst.(.........u
	0x5f, 0x66, 0x55, 0x56, 0x02, 0x28, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, // _fUV.(..(......u
	0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x02, 0x28, 0x00, 0x00, // _fModelColor.(..
	0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // (......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb9, 0x05, // rsed............
	0x00, 0x00, 0x70, 0x72, 0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, // ..precision high
	0x70, 0x20, 0x69, 0x6e, 0x74, 0x3b, 0x0a, 0x70, 0x72, 0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, // p int;.precision
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3b, 0x0a, 0x69, 0x6e, //  highp float;.in
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x62, 0x69, //  highp vec3 a_bi
	0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, // tangent;.in high
	0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, // p vec4 a_color0;
	0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, // .in highp vec3 a
	0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, // _position;.in hi
	0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, // ghp vec3 a_tange
	0x6e, 0x74, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // nt;.in highp vec
	0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x6f, // 2 a_texcoord0;.o
	0x75, 0x74, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, // ut highp vec4 v_
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // Color;.out highp
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x3b, 0x0a, 0x6f, 0x75, //  vec4 v_PosP;.ou
	0x74, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, // t highp vec4 v_P
	0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x6f, 0x75, 0x74, // rojBinormal;.out
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, 0x72, //  highp vec4 v_Pr
	0x6f, 0x6a, 0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, // ojTangent;.out h
	0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x55, 0x56, 0x3b, 0x0a, // ighp vec2 v_UV;.
	0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, // uniform highp ma
	0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, // t4 u_mCameraProj
	0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, // ;.uniform mat4 u
	0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x5b, 0x34, 0x30, 0x5d, // _mModel_Inst[40]
	0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, // ;.uniform vec4 u
	0x5f, 0x66, 0x55, 0x56, 0x5b, 0x34, 0x30, 0x5d, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, // _fUV[40];.unifor
	0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, // m vec4 u_fModelC
	0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x30, 0x5d, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, // olor[40];.unifor
	0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x6d, // m highp vec4 u_m
	0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, // UVInversed;.void
	0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, //  main ().{.  hig
	0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x55, 0x56, // hp vec2 outputUV
	0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // _1;.  highp vec4
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, //  tmpvar_2;.  hig
	0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, // hp mat4 tmpvar_3
	0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x75, // ;.  tmpvar_3 = u
	0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x5b, 0x67, 0x6c, 0x5f, // _mModel_Inst[gl_
	0x49, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x63, 0x65, 0x49, 0x44, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x68, // InstanceID];.  h
	0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ighp vec4 tmpvar
	0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, // _4;.  tmpvar_4 =
	0x20, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x5b, 0x67, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x61, 0x6e, //  u_fUV[gl_Instan
	0x63, 0x65, 0x49, 0x44, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, // ceID];.  highp v
	0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_5;.  
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, // tmpvar_5.w = 1.0
	0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x79, 0x7a, // ;.  tmpvar_5.xyz
	0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, //  = a_position;. 
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, //  highp vec4 tmpv
	0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, // ar_6;.  tmpvar_6
	0x20, 0x3d, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x2a, 0x20, 0x74, //  = (tmpvar_3 * t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // mpvar_5);.  tmpv
	0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, // ar_2 = (u_mCamer
	0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, // aProj * tmpvar_6
	0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x55, 0x56, 0x5f, 0x31, 0x2e, // );.  outputUV_1.
	0x78, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // x = ((a_texcoord
	0x30, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x7a, // 0.x * tmpvar_4.z
	0x29, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x29, 0x3b, // ) + tmpvar_4.x);
	0x0a, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x55, 0x56, 0x5f, 0x31, 0x2e, 0x79, 0x20, // .  outputUV_1.y 
	0x3d, 0x20, 0x28, 0x28, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, // = ((a_texcoord0.
	0x79, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x29, 0x20, // y * tmpvar_4.w) 
	0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, // + tmpvar_4.y);. 
	0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x55, 0x56, 0x5f, 0x31, 0x2e, 0x79, 0x20, 0x3d, 0x20, //  outputUV_1.y = 
	0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x78, // (u_mUVInversed.x
	0x20, 0x2b, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, //  + (u_mUVInverse
	0x64, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x55, 0x56, 0x5f, 0x31, // d.y * outputUV_1
	0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // .y));.  highp ve
	0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x74, // c4 tmpvar_7;.  t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, // mpvar_7.w = 0.0;
	0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x79, 0x7a, 0x20, // .  tmpvar_7.xyz 
	0x3d, 0x20, 0x61, 0x5f, 0x62, 0x69, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x20, // = a_bitangent;. 
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, //  highp vec4 tmpv
	0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, // ar_8;.  tmpvar_8
	0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // .w = 0.0;.  tmpv
	0x61, 0x72, 0x5f, 0x38, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, // ar_8.xyz = a_tan
	0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, // gent;.  gl_Posit
	0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, // ion = tmpvar_2;.
	0x20, 0x20, 0x76, 0x5f, 0x55, 0x56, 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x55, //   v_UV = outputU
	0x56, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, // V_1;.  v_ProjBin
	0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, // ormal = (u_mCame
	0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // raProj * (tmpvar
	0x5f, 0x36, 0x20, 0x2b, 0x20, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x0a, // _6 + normalize(.
	0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x2a, 0x20, //     (tmpvar_3 * 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x29, 0x3b, // tmpvar_7).  )));
	0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, // .  v_ProjTangent
	0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, //  = (u_mCameraPro
	0x6a, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x2b, 0x20, // j * (tmpvar_6 + 
	0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, // normalize(.    (
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // tmpvar_3 * tmpva
	0x72, 0x5f, 0x38, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, // r_8).  )));.  v_
	0x50, 0x6f, 0x73, 0x50, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, // PosP = tmpvar_2;
	0x0a, 0x20, 0x20, 0x76, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, // .  v_Color = (u_
	0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x67, 0x6c, 0x5f, 0x49, // fModelColor[gl_I
	0x6e, 0x73, 0x74, 0x61, 0x6e, 0x63, 0x65, 0x49, 0x44, 0x5d, 0x20, 0x2a, 0x20, 0x61, 0x5f, 0x63, // nstanceID] * a_c
	0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00,                         // olor0);.}...
};
static const uint8_t model_distortion_vs_glsl[1432] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x05, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, // .......u_mModel_
	0x49, 0x6e, 0x73, 0x74, 0x04, 0x28, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x75, // Inst.(.........u
	0x5f, 0x66, 0x55, 0x56, 0x02, 0x28, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, // _fUV.(..(......u
	0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x02, 0x28, 0x00, 0x00, // _fModelColor.(..
	0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // (......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x05, // rsed............
	0x00, 0x00, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x62, 0x69, 0x74, 0x61, // ..in vec3 a_bita
	0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, // ngent;.in vec4 a
	0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, // _color0;.in vec3
	0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x69, 0x6e, 0x20, //  a_position;.in 
	0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, // vec3 a_tangent;.
	0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // in vec2 a_texcoo
	0x72, 0x64, 0x30, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, // rd0;.out vec4 v_
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // Color;.out vec4 
	0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, // v_PosP;.out vec4
	0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, //  v_ProjBinormal;
	0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, // .out vec4 v_Proj
	0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, // Tangent;.out vec
	0x32, 0x20, 0x76, 0x5f, 0x55, 0x56, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, // 2 v_UV;.uniform 
	0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, // mat4 u_mCameraPr
	0x6f, 0x6a, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, 0x34, // oj;.uniform mat4
	0x20, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x5b, 0x34, //  u_mModel_Inst[4
	0x30, 0x5d, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, // 0];.uniform vec4
	0x20, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x5b, 0x34, 0x30, 0x5d, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, //  u_fUV[40];.unif
	0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, // orm vec4 u_fMode
	0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x30, 0x5d, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // lColor[40];.unif
	0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, // orm vec4 u_mUVIn
	0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, // versed;.void mai
	0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x6f, 0x75, // n ().{.  vec2 ou
	0x74, 0x70, 0x75, 0x74, 0x55, 0x56, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, // tputUV_1;.  vec4
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x61, 0x74, //  tmpvar_2;.  mat
	0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_3;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, // pvar_3 = u_mMode
	0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x5b, 0x67, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x61, 0x6e, // l_Inst[gl_Instan
	0x63, 0x65, 0x49, 0x44, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, // ceID];.  vec4 tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_4;.  tmpvar
	0x5f, 0x34, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x5b, 0x67, 0x6c, 0x5f, 0x49, 0x6e, // _4 = u_fUV[gl_In
	0x73, 0x74, 0x61, 0x6e, 0x63, 0x65, 0x49, 0x44, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, // stanceID];.  vec
	0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_5;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, // pvar_5.w = 1.0;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, //   tmpvar_5.xyz =
	0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x76, //  a_position;.  v
	0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_6;.  
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, // tmpvar_6 = (tmpv
	0x61, 0x72, 0x5f, 0x33, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x29, // ar_3 * tmpvar_5)
	0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, // ;.  tmpvar_2 = (
	0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, // u_mCameraProj * 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6f, 0x75, 0x74, // tmpvar_6);.  out
	0x70, 0x75, 0x74, 0x55, 0x56, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x61, 0x5f, // putUV_1.x = ((a_
	0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, // texcoord0.x * tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x7a, 0x29, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, // pvar_4.z) + tmpv
	0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, // ar_4.x);.  outpu
	0x74, 0x55, 0x56, 0x5f, 0x31, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x61, 0x5f, 0x74, 0x65, // tUV_1.y = ((a_te
	0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, // xcoord0.y * tmpv
	0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x29, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ar_4.w) + tmpvar
	0x5f, 0x34, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x55, // _4.y);.  outputU
	0x56, 0x5f, 0x31, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, // V_1.y = (u_mUVIn
	0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x78, 0x20, 0x2b, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, // versed.x + (u_mU
	0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x6f, 0x75, // VInversed.y * ou
	0x74, 0x70, 0x75, 0x74, 0x55, 0x56, 0x5f, 0x31, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // tputUV_1.y));.  
	0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x3b, 0x0a, 0x20, // vec4 tmpvar_7;. 
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, //  tmpvar_7.w = 0.
	0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x79, // 0;.  tmpvar_7.xy
	0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x62, 0x69, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, // z = a_bitangent;
	0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, // .  vec4 tmpvar_8
	0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x2e, 0x77, 0x20, 0x3d, // ;.  tmpvar_8.w =
	0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, //  0.0;.  tmpvar_8
	0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, // .xyz = a_tangent
	0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // ;.  gl_Position 
	0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, // = tmpvar_2;.  v_
	0x55, 0x56, 0x20, 0x3d, 0x20, 0x6f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x55, 0x56, 0x5f, 0x31, 0x3b, // UV = outputUV_1;
	0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, // .  v_ProjBinorma
	0x6c, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, // l = (u_mCameraPr
	0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x2b, // oj * (tmpvar_6 +
	0x20, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, //  normalize(.    
	0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, // (tmpvar_3 * tmpv
	0x61, 0x72, 0x5f, 0x37, 0x29, 0x0a, 0x20, 0x20, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, // ar_7).  )));.  v
	0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x20, 0x3d, 0x20, 0x28, // _ProjTangent = (
	0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, // u_mCameraProj * 
	0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x2b, 0x20, 0x6e, 0x6f, 0x72, 0x6d, // (tmpvar_6 + norm
	0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, // alize(.    (tmpv
	0x61, 0x72, 0x5f, 0x33, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x29, // ar_3 * tmpvar_8)
	0x0a, 0x20, 0x20, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, // .  )));.  v_PosP
	0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x76, //  = tmpvar_2;.  v
	0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x66, 0x4d, 0x6f, 0x64, // _Color = (u_fMod
	0x65, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x67, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x61, // elColor[gl_Insta
	0x6e, 0x63, 0x65, 0x49, 0x44, 0x5d, 0x20, 0x2a, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // nceID] * a_color
	0x30, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00,                                                 // 0);.}...
};
static const uint8_t model_distortion_vs_spv[3296] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x05, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x04, 0x28, 0x40, 0x00, // _mModel_Inst.(@.
	0xa0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x02, 0x28, 0x40, 0x0a, // .......u_fUV.(@.
	0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, // (......u_fModelC
	0x6f, 0x6c, 0x6f, 0x72, 0x02, 0x28, 0xc0, 0x0c, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, // olor.(..(......u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x40, 0x0f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4c, 0x0c, // rsed..@.......L.
	0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x94, 0x02, // ....#...........
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
	0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
	0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
	0x00, 0x00, 0x0f, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
	0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0xfe, 0x00, // in..............
	0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x05, 0x01, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0x1c, 0x01, // ................
	0x00, 0x00, 0x1f, 0x01, 0x00, 0x00, 0x22, 0x01, 0x00, 0x00, 0x25, 0x01, 0x00, 0x00, 0x28, 0x01, // ......"...%...(.
	0x00, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, // ..,.............
	0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main..
	0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // ..........Unifor
	0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x2e, 0x00, // mBlock..........
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, // ......u_mCameraP
	0x72, 0x6f, 0x6a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, // roj.............
	0x00, 0x00, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x00, // ..u_mModel_Inst.
	0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
	0x66, 0x55, 0x56, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x03, 0x00, // fUV.............
	0x00, 0x00, 0x75, 0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, // ..u_fModelColor.
	0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_
	0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x00, 0x00, 0x00, 0x05, 0x00, // mUVInversed.....
	0x03, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xf4, 0x00, // ..0.............
	0x00, 0x00, 0x61, 0x5f, 0x62, 0x69, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x00, 0x05, 0x00, // ..a_bitangent...
	0x05, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, // ......a_color0..
	0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, // ..........a_posi
	0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x01, 0x01, 0x00, 0x00, 0x61, 0x5f, // tion..........a_
	0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x01, // tangent.........
	0x00, 0x00, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, // ..a_texcoord0...
	0x06, 0x00, 0x09, 0x01, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x63, // ......gl_Instanc
	0x65, 0x49, 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x1c, 0x01, 0x00, 0x00, 0x40, 0x65, // eID...........@e
	0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, // ntryPointOutput.
	0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, // gl_Position.....
	0x09, 0x00, 0x1f, 0x01, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, // ......@entryPoin
	0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, // tOutput.v_Color.
	0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x22, 0x01, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, // ......"...@entry
	0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x50, 0x6f, // PointOutput.v_Po
	0x73, 0x50, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x25, 0x01, 0x00, 0x00, 0x40, 0x65, // sP........%...@e
	0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, // ntryPointOutput.
	0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, // v_ProjBinormal..
	0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x28, 0x01, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, // ......(...@entry
	0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x50, 0x72, // PointOutput.v_Pr
	0x6f, 0x6a, 0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x00, 0x05, 0x00, 0x08, 0x00, 0x2c, 0x01, // ojTangent.....,.
	0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, // ..@entryPointOut
	0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x55, 0x56, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2b, 0x00, // put.v_UV..G...+.
	0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, 0x00, // ......@...G...,.
	0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2d, 0x00, // ..........G...-.
	0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x2e, 0x00, // ..........H.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x2e, 0x00, // ..........H.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, // ......#.......H.
	0x05, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, // ................
	0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, // ..H.............
	0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, // ..H...........#.
	0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..@...H.........
	0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x2e, 0x00, // ..........H.....
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x40, 0x0a, 0x00, 0x00, 0x48, 0x00, // ......#...@...H.
	0x05, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0xc0, 0x0c, // ..........#.....
	0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x23, 0x00, // ..H...........#.
	0x00, 0x00, 0x40, 0x0f, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x02, 0x00, // ..@...G.........
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x30, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...0...".....
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x30, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...0...!.....
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.............
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G.............
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, // ..G.............
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x01, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, // ..G.............
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x05, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x05, 0x00, // ..G.............
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x01, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..G...........+.
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1c, 0x01, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.............
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1f, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.............
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G...".........
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, // ..G...%.........
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x28, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, // ..G...(.........
	0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, // ..G...,.........
	0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, // ..........!.....
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
	0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
	0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, // ................
	0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, // .......... .....
	0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // .......... .....
	0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x04, 0x00, // ......'.........
	0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x28, 0x00, // ..+.......*...(.
	0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2a, 0x00, // ......+...'...*.
	0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x2a, 0x00, // ......,.......*.
	0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x2a, 0x00, // ......-.......*.
	0x00, 0x00, 0x1e, 0x00, 0x07, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..........'...+.
	0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x20, 0x00, // ..,...-....... .
	0x04, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x3b, 0x00, // ../...........;.
	0x04, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, // ../...0.......+.
	0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ......1....... .
	0x04, 0x00, 0x33, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..3.......'...+.
	0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, // ......7....... .
	0x04, 0x00, 0x39, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..9...........+.
	0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, // ......=.......+.
	0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ......G.......+.
	0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ......L.......+.
	0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, // ......M.......+.
	0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ......Q.......+.
	0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, // ......W......?+.
	0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, // ......e....... .
	0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, // ..{........... .
	0x04, 0x00, 0xf3, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0xf3, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
	0x04, 0x00, 0xf7, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0xf7, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0xf3, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0xf3, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
	0x04, 0x00, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0x04, 0x01, 0x00, 0x00, 0x05, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
	0x04, 0x00, 0x08, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0x08, 0x01, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
	0x04, 0x00, 0x1b, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0x1b, 0x01, 0x00, 0x00, 0x1c, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0x1b, 0x01, 0x00, 0x00, 0x1f, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;.
	0x04, 0x00, 0x1b, 0x01, 0x00, 0x00, 0x22, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, // ......".......;.
	0x04, 0x00, 0x1b, 0x01, 0x00, 0x00, 0x25, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, // ......%.......;.
	0x04, 0x00, 0x1b, 0x01, 0x00, 0x00, 0x28, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, // ......(....... .
	0x04, 0x00, 0x2b, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..+...........;.
	0x04, 0x00, 0x2b, 0x01, 0x00, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, // ..+...,.......6.
	0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
	0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........=.....
	0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, // ..........=.....
	0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........=.....
	0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........=.....
	0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, // ..........=.....
	0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x05, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x15, 0x00, // ..........=.....
	0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00, 0x0a, 0x00, // ..........|.....
	0x00, 0x00, 0x57, 0x01, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x33, 0x00, // ..W.......A...3.
	0x00, 0x00, 0x82, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x57, 0x01, // ......0...1...W.
	0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x83, 0x01, 0x00, 0x00, 0x82, 0x01, // ..=...'.........
	0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x39, 0x00, 0x00, 0x00, 0x85, 0x01, 0x00, 0x00, 0x30, 0x00, // ..A...9.......0.
	0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x57, 0x01, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, // ..7...W...=.....
	0x00, 0x00, 0x86, 0x01, 0x00, 0x00, 0x85, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x39, 0x00, // ..........A...9.
	0x00, 0x00, 0x88, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x57, 0x01, // ......0...=...W.
	0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x89, 0x01, 0x00, 0x00, 0x88, 0x01, // ..=.............
	0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, 0x89, 0x01, // ................
	0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x8e, 0x01, // ......Q.........
	0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..........Q.....
	0x00, 0x00, 0x90, 0x01, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x92, 0x01, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x09, 0x00, 0x00, 0x00, 0x93, 0x01, 0x00, 0x00, 0x8e, 0x01, // ..P.............
	0x00, 0x00, 0x90, 0x01, 0x00, 0x00, 0x92, 0x01, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x90, 0x00, // ..........W.....
	0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x96, 0x01, 0x00, 0x00, 0x93, 0x01, 0x00, 0x00, 0x83, 0x01, // ................
	0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x33, 0x00, 0x00, 0x00, 0x98, 0x01, 0x00, 0x00, 0x30, 0x00, // ..A...3.......0.
	0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x99, 0x01, // ..L...=...'.....
	0x00, 0x00, 0x98, 0x01, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x9a, 0x01, // ................
	0x00, 0x00, 0x96, 0x01, 0x00, 0x00, 0x99, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..........Q.....
	0x00, 0x00, 0xa1, 0x01, 0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xa3, 0x01, 0x00, 0x00, 0x86, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0x86, 0x01, // ..Q.............
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x06, 0x00, 0x00, 0x00, 0xa7, 0x01, // ................
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0xa1, 0x01, 0x00, 0x00, 0xa3, 0x01, // ......2.........
	0x00, 0x00, 0xa6, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xaa, 0x01, // ......Q.........
	0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..........Q.....
	0x00, 0x00, 0xac, 0x01, 0x00, 0x00, 0x86, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xaf, 0x01, 0x00, 0x00, 0x86, 0x01, 0x00, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x06, 0x00, 0x00, 0x00, 0xb0, 0x01, 0x00, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0xaa, 0x01, 0x00, 0x00, 0xac, 0x01, 0x00, 0x00, 0xaf, 0x01, // ..2.............
	0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x93, 0x02, 0x00, 0x00, 0xa7, 0x01, // ..P.............
	0x00, 0x00, 0xb0, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7b, 0x00, 0x00, 0x00, 0xb2, 0x01, // ......A...{.....
	0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..0...e...M...=.
	0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0xb3, 0x01, 0x00, 0x00, 0xb2, 0x01, 0x00, 0x00, 0x41, 0x00, // ..............A.
	0x06, 0x00, 0x7b, 0x00, 0x00, 0x00, 0xb4, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x65, 0x00, // ..{.......0...e.
	0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0xb5, 0x01, // ..Q...=.........
	0x00, 0x00, 0xb4, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x06, 0x00, 0x00, 0x00, 0xb9, 0x01, // ................
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0xb5, 0x01, 0x00, 0x00, 0xb0, 0x01, // ......2.........
	0x00, 0x00, 0xb3, 0x01, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x89, 0x02, // ......R.........
	0x00, 0x00, 0xb9, 0x01, 0x00, 0x00, 0x93, 0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xc5, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xc7, 0x01, 0x00, 0x00, 0xf5, 0x00, // ..Q.............
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xc9, 0x01, // ......Q.........
	0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x09, 0x00, // ..........P.....
	0x00, 0x00, 0xca, 0x01, 0x00, 0x00, 0xc5, 0x01, 0x00, 0x00, 0xc7, 0x01, 0x00, 0x00, 0xc9, 0x01, // ................
	0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xcc, 0x01, // ..G...Q.........
	0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..........Q.....
	0x00, 0x00, 0xce, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xd0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x09, 0x00, 0x00, 0x00, 0xd1, 0x01, 0x00, 0x00, 0xcc, 0x01, // ..P.............
	0x00, 0x00, 0xce, 0x01, 0x00, 0x00, 0xd0, 0x01, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x90, 0x00, // ..........G.....
	0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0xd7, 0x01, 0x00, 0x00, 0xca, 0x01, 0x00, 0x00, 0x83, 0x01, // ................
	0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0xda, 0x01, 0x00, 0x00, 0xd1, 0x01, // ................
	0x00, 0x00, 0x83, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0xde, 0x01, // ................
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0xd7, 0x01, 0x00, 0x00, 0x0c, 0x00, // ......E.........
	0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0xe0, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x45, 0x00, // ..............E.
	0x00, 0x00, 0xda, 0x01, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0xe3, 0x01, // ................
	0x00, 0x00, 0x96, 0x01, 0x00, 0x00, 0xde, 0x01, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x33, 0x00, // ..........A...3.
	0x00, 0x00, 0xe4, 0x01, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......0...L...=.
	0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0xe5, 0x01, 0x00, 0x00, 0xe4, 0x01, 0x00, 0x00, 0x90, 0x00, // ..'.............
	0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0xe6, 0x01, 0x00, 0x00, 0xe3, 0x01, 0x00, 0x00, 0xe5, 0x01, // ................
	0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0xea, 0x01, 0x00, 0x00, 0x96, 0x01, // ................
	0x00, 0x00, 0xe0, 0x01, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x33, 0x00, 0x00, 0x00, 0xeb, 0x01, // ......A...3.....
	0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x27, 0x00, // ..0...L...=...'.
	0x00, 0x00, 0xec, 0x01, 0x00, 0x00, 0xeb, 0x01, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x09, 0x00, // ................
	0x00, 0x00, 0xed, 0x01, 0x00, 0x00, 0xea, 0x01, 0x00, 0x00, 0xec, 0x01, 0x00, 0x00, 0x3e, 0x00, // ..............>.
	0x03, 0x00, 0x1c, 0x01, 0x00, 0x00, 0x9a, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x1f, 0x01, // ..........>.....
	0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x01, 0x00, 0x00, 0x9a, 0x01, // ......>...".....
	0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x25, 0x01, 0x00, 0x00, 0xe6, 0x01, 0x00, 0x00, 0x3e, 0x00, // ..>...%.......>.
	0x03, 0x00, 0x28, 0x01, 0x00, 0x00, 0xed, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x2c, 0x01, // ..(.......>...,.
	0x00, 0x00, 0x89, 0x02, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x07, // ..........8.....
	0x04, 0x00, 0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x10, 0x00, 0xff, 0xff, 0x50, 0x0f, // ..............P.
};
static const uint8_t model_distortion_vs_mtl[2094] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x05, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x04, 0x28, 0x40, 0x00, // _mModel_Inst.(@.
	0xa0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x02, 0x28, 0x40, 0x0a, // .......u_fUV.(@.
	0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, // (......u_fModelC
	0x6f, 0x6c, 0x6f, 0x72, 0x02, 0x28, 0xc0, 0x0c, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, // olor.(..(......u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x40, 0x0f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9a, 0x07, // rsed..@.........
	0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, // ..#include <meta
	0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, // l_stdlib>.#inclu
	0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, // de <simd/simd.h>
	0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
	0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // e metal;..struct
	0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, //  _Global.{.    f
	0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, // loat4x4 u_mCamer
	0x61, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // aProj;.    float
	0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, // 4x4 u_mModel_Ins
	0x74, 0x5b, 0x34, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // t[40];.    float
	0x34, 0x20, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x5b, 0x34, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 4 u_fUV[40];.   
	0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, //  float4 u_fModel
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // Color[40];.    f
	0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, // loat4 u_mUVInver
	0x73, 0x65, 0x64, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // sed;.};..struct 
	0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, // xlatMtlMain_out.
	0x7b, 0x0a, 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x6d, 0x65, // {..float bgfx_me
	0x74, 0x61, 0x6c, 0x5f, 0x70, 0x6f, 0x69, 0x6e, 0x74, 0x53, 0x69, 0x7a, 0x65, 0x20, 0x5b, 0x5b, // tal_pointSize [[
	0x70, 0x6f, 0x69, 0x6e, 0x74, 0x5f, 0x73, 0x69, 0x7a, 0x65, 0x5d, 0x5d, 0x20, 0x3d, 0x20, 0x31, // point_size]] = 1
	0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, // ;.    float4 _en
	0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, // tryPointOutput_v
	0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, // _Color [[user(lo
	0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // cn0)]];.    floa
	0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, // t4 _entryPointOu
	0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x20, 0x5b, 0x5b, 0x75, 0x73, // tput_v_PosP [[us
	0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // er(locn1)]];.   
	0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, //  float4 _entryPo
	0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, // intOutput_v_Proj
	0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, // Binormal [[user(
	0x6c, 0x6f, 0x63, 0x6e, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // locn2)]];.    fl
	0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, // oat4 _entryPoint
	0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, 0x61, 0x6e, // Output_v_ProjTan
	0x67, 0x65, 0x6e, 0x74, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, // gent [[user(locn
	0x33, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, // 3)]];.    float2
	0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, //  _entryPointOutp
	0x75, 0x74, 0x5f, 0x76, 0x5f, 0x55, 0x56, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // ut_v_UV [[user(l
	0x6f, 0x63, 0x6e, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ocn4)]];.    flo
	0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // at4 gl_Position 
	0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, // [[position]];.};
	0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ..struct xlatMtl
	0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // Main_in.{.    fl
	0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x62, 0x69, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, // oat3 a_bitangent
	0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, //  [[attribute(0)]
	0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, // ];.    float4 a_
	0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // color0 [[attribu
	0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // te(1)]];.    flo
	0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, // at3 a_position [
	0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x33, 0x29, 0x5d, 0x5d, 0x3b, // [attribute(3)]];
	0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x74, 0x61, // .    float3 a_ta
	0x6e, 0x67, 0x65, 0x6e, 0x74, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ngent [[attribut
	0x65, 0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // e(4)]];.    floa
	0x74, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, // t2 a_texcoord0 [
	0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x35, 0x29, 0x5d, 0x5d, 0x3b, // [attribute(5)]];
	0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, // .};..vertex xlat
	0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // MtlMain_out xlat
	0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // MtlMain(xlatMtlM
	0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, // ain_in in [[stag
	0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, // e_in]], constant
	0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, //  _Global& _mtl_u
	0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, //  [[buffer(0)]], 
	0x75, 0x69, 0x6e, 0x74, 0x20, 0x67, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x63, 0x65, // uint gl_Instance
	0x49, 0x6e, 0x64, 0x65, 0x78, 0x20, 0x5b, 0x5b, 0x69, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x63, 0x65, // Index [[instance
	0x5f, 0x69, 0x64, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, // _id]]).{.    xla
	0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, // tMtlMain_out out
	0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x5f, //  = {};.    int _
	0x33, 0x34, 0x33, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, 0x28, 0x67, 0x6c, 0x5f, 0x49, 0x6e, 0x73, // 343 = int(gl_Ins
	0x74, 0x61, 0x6e, 0x63, 0x65, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // tanceIndex);.   
	0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x34, 0x30, 0x36, 0x20, 0x3d, 0x20, 0x5f, //  float4 _406 = _
	0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, // mtl_u.u_mModel_I
	0x6e, 0x73, 0x74, 0x5b, 0x5f, 0x33, 0x34, 0x33, 0x5d, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, // nst[_343] * floa
	0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // t4(in.a_position
	0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // , 1.0);.    floa
	0x74, 0x34, 0x20, 0x5f, 0x34, 0x31, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // t4 _410 = _mtl_u
	0x2e, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, // .u_mCameraProj *
	0x20, 0x5f, 0x34, 0x30, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, //  _406;.    float
	0x20, 0x5f, 0x34, 0x33, 0x32, 0x20, 0x3d, 0x20, 0x66, 0x6d, 0x61, 0x28, 0x69, 0x6e, 0x2e, 0x61, //  _432 = fma(in.a
	0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, 0x2c, 0x20, 0x5f, 0x6d, // _texcoord0.y, _m
	0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x5b, 0x5f, 0x33, 0x34, 0x33, 0x5d, // tl_u.u_fUV[_343]
	0x2e, 0x77, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x66, 0x55, 0x56, // .w, _mtl_u.u_fUV
	0x5b, 0x5f, 0x33, 0x34, 0x33, 0x5d, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // [_343].y);.    f
	0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x5f, 0x36, 0x35, 0x39, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, // loat2 _659 = flo
	0x61, 0x74, 0x32, 0x28, 0x66, 0x6d, 0x61, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x74, 0x65, 0x78, // at2(fma(in.a_tex
	0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // coord0.x, _mtl_u
	0x2e, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x5b, 0x5f, 0x33, 0x34, 0x33, 0x5d, 0x2e, 0x7a, 0x2c, 0x20, // .u_fUV[_343].z, 
	0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x66, 0x55, 0x56, 0x5b, 0x5f, 0x33, 0x34, // _mtl_u.u_fUV[_34
	0x33, 0x5d, 0x2e, 0x78, 0x29, 0x2c, 0x20, 0x5f, 0x34, 0x33, 0x32, 0x29, 0x3b, 0x0a, 0x20, 0x20, // 3].x), _432);.  
	0x20, 0x20, 0x5f, 0x36, 0x35, 0x39, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x66, 0x6d, 0x61, 0x28, 0x5f, //   _659.y = fma(_
	0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, // mtl_u.u_mUVInver
	0x73, 0x65, 0x64, 0x2e, 0x79, 0x2c, 0x20, 0x5f, 0x34, 0x33, 0x32, 0x2c, 0x20, 0x5f, 0x6d, 0x74, // sed.y, _432, _mt
	0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, // l_u.u_mUVInverse
	0x64, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, 0x6c, // d.x);.    out.gl
	0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x34, 0x31, 0x30, // _Position = _410
	0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, // ;.    out._entry
	0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x43, 0x6f, // PointOutput_v_Co
	0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x66, // lor = _mtl_u.u_f
	0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x5f, 0x33, 0x34, 0x33, 0x5d, // ModelColor[_343]
	0x20, 0x2a, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, //  * in.a_color0;.
	0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, //     out._entryPo
	0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, // intOutput_v_PosP
	0x20, 0x3d, 0x20, 0x5f, 0x34, 0x31, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, //  = _410;.    out
	0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, // ._entryPointOutp
	0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, // ut_v_ProjBinorma
	0x6c, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x43, 0x61, // l = _mtl_u.u_mCa
	0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x28, 0x5f, 0x34, 0x30, 0x36, // meraProj * (_406
	0x20, 0x2b, 0x20, 0x66, 0x61, 0x73, 0x74, 0x3a, 0x3a, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x69, //  + fast::normali
	0x7a, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, // ze(_mtl_u.u_mMod
	0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x5b, 0x5f, 0x33, 0x34, 0x33, 0x5d, 0x20, 0x2a, 0x20, // el_Inst[_343] * 
	0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x62, 0x69, 0x74, 0x61, // float4(in.a_bita
	0x6e, 0x67, 0x65, 0x6e, 0x74, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, // ngent, 0.0)));. 
	0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, //    out._entryPoi
	0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, // ntOutput_v_ProjT
	0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // angent = _mtl_u.
	0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, // u_mCameraProj * 
	0x28, 0x5f, 0x34, 0x30, 0x36, 0x20, 0x2b, 0x20, 0x66, 0x61, 0x73, 0x74, 0x3a, 0x3a, 0x6e, 0x6f, // (_406 + fast::no
	0x72, 0x6d, 0x61, 0x6c, 0x69, 0x7a, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // rmalize(_mtl_u.u
	0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x5b, 0x5f, 0x33, 0x34, // _mModel_Inst[_34
	0x33, 0x5d, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, // 3] * float4(in.a
	0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x29, // _tangent, 0.0)))
	0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, // ;.    out._entry
	0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x55, 0x56, // PointOutput_v_UV
	0x20, 0x3d, 0x20, 0x5f, 0x36, 0x35, 0x39, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, //  = _659;.    ret
	0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x07, 0x04, 0x00, // urn out;.}......
	0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x10, 0x00, 0xff, 0xff, 0x50, 0x0f,             // ............P.
};
static const uint8_t model_distortion_vs_dx11[2182] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x05, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x5f, // .......u_mModel_
	0x49, 0x6e, 0x73, 0x74, 0x04, 0x28, 0x40, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x75, // Inst.(@........u
	0x5f, 0x66, 0x55, 0x56, 0x02, 0x28, 0x40, 0x0a, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, // _fUV.(@.(......u
	0x5f, 0x66, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x02, 0x28, 0xc0, 0x0c, // _fModelColor.(..
	0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // (......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x00, 0x40, 0x0f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf4, 0x07, // rsed..@.........
	0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xa0, 0x54, 0x51, 0xe2, 0xc2, 0x32, 0x0f, 0x57, 0xe2, 0xab, // ..DXBC.TQ..2.W..
	0xb0, 0xcf, 0xe0, 0x47, 0xc6, 0x2f, 0x01, 0x00, 0x00, 0x00, 0xf4, 0x07, 0x00, 0x00, 0x03, 0x00, // ...G./..........
	0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x24, 0x01, 0x00, 0x00, 0xdc, 0x01, 0x00, 0x00, 0x49, 0x53, // ..,...$.......IS
	0x47, 0x4e, 0xf0, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0xb0, 0x00, // GN..............
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0xc0, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0xd0, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, // ................
	0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0xd8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0xe1, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, // ................
	0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x42, 0x49, 0x54, 0x41, 0x4e, 0x47, 0x45, 0x4e, 0x54, 0x00, // ......BITANGENT.
	0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, 0x00, 0x50, 0x4f, 0x53, // COLOR.NORMAL.POS
	0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x41, 0x4e, 0x47, 0x45, 0x4e, 0x54, 0x00, 0x54, 0x45, // ITION.TANGENT.TE
	0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x53, 0x56, 0x5f, 0x49, 0x6e, 0x73, 0x74, 0x61, 0x6e, // XCOORD.SV_Instan
	0x63, 0x65, 0x49, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0xb0, 0x00, 0x00, 0x00, 0x06, 0x00, // ceID..OSGN......
	0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, // ................
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, // ................
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
	0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, // ................
	0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // ......SV_POSITIO
	0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0xab, 0x53, 0x48, // N.TEXCOORD....SH
	0x44, 0x52, 0x10, 0x06, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x84, 0x01, 0x00, 0x00, 0x59, 0x08, // DR....@.......Y.
	0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x5f, 0x00, // ..F. ........._.
	0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, // ..r......._.....
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x03, 0x00, // ......_...r.....
	0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x5f, 0x00, // .._...r......._.
	0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x04, 0x12, 0x10, // ..2.......`.....
	0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, // ..........g.... 
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, // ..........e.... 
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, // ......e.... ....
	0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, // ..e.... ......e.
	0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x32, 0x20, // ... ......e...2 
	0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x29, 0x00, // ......h.......).
	0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x10, 0x10, 0x00, 0x06, 0x00, // ................
	0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0xf2, 0x00, // ...@......8.....
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, // ......V.......F.
	0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, //  ...............
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, //  ...............
	0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x01, 0x00, // ..........F.....
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, //  ...............
	0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x01, 0x00, // ..........F.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F.
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, // ......F. .......
	0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, // ..........8.....
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, // ......V.......F.
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, //  .........2.....
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......F. .......
	0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, // ..........F.....
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa6, 0x0a, 0x10, 0x00, 0x01, 0x00, //  ...............
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, // ..F.......2.....
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ......F. .......
	0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, // ..........F.....
	0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..6.... ......F.
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, // ......6.... ....
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x22, 0x00, // ..F.......6...".
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x10, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x38, 0x00, // ..............8.
	0x00, 0x0a, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, // ... ......F.....
	0x00, 0x00, 0x46, 0x8e, 0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x1a, 0x00, // ..F. ...........
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, // ......8.........
	0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x06, 0x00, 0x00, // ..V.......F. ...
	0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, // ..............2.
	0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x06, 0x00, 0x00, // ..........F. ...
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x10, // ................
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, // ......F.......2.
	0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x06, 0x00, 0x00, // ..........F. ...
	0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x1a, // ................
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x11, 0x00, // ......F.........
	0x00, 0x07, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, // ..B.......F.....
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x05, 0x42, 0x00, // ..F.......D...B.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, // ......*.......2.
	0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, // ..........F.....
	0x00, 0x00, 0xa6, 0x0a, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x01, 0x00, // ..........F.....
	0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x56, 0x05, // ..8...........V.
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ......F. .......
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x02, 0x00, //  ...............
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, // ..F.......2.....
	0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, // ......F. .......
	0x00, 0x00, 0xa6, 0x0a, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x03, 0x00, // ..........F.....
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2.... ......F.
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x02, 0x00, //  ...............
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0xf2, 0x00, // ..F.......8.....
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x8e, // ......V.......F.
	0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, //  ...............
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, //  ...............
	0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, // ..........F.....
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, //  ...............
	0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, // ..........F.....
	0x00, 0x00, 0x11, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F.
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x44, 0x00, // ......F.......D.
	0x00, 0x05, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x32, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..2...........F.
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F.
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, // ......8.........
	0x00, 0x00, 0x56, 0x05, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..V.......F. ...
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, // ......2.........
	0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, // ..F. ...........
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, // ......F.......2.
	0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..........F. ...
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa6, 0x0a, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F.
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, // ......2.... ....
	0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf6, 0x0f, // ..F. ...........
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, // ......F.......2.
	0x00, 0x0f, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x10, 0x10, 0x00, 0x05, 0x00, // ................
	0x00, 0x00, 0x3a, 0x80, 0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x1a, 0x00, // ..:. ...........
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x80, 0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x00, // ........ .......
	0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0f, 0x12, 0x20, // ..........2.... 
	0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x0a, 0x10, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x2a, 0x80, // ..............*.
	0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, //  ...............
	0x00, 0x00, 0x0a, 0x80, 0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x1a, 0x00, // .... ...........
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0b, 0x22, 0x20, 0x10, 0x00, 0x05, 0x00, // ......2..." ....
	0x00, 0x00, 0x1a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x0a, 0x00, // .... ...........
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf4, 0x00, // ........ .......
	0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x06, 0x04, 0x00, 0x05, 0x00, 0x02, 0x00, 0x01, 0x00, // ..>.............
	0x03, 0x00, 0x10, 0x00, 0x50, 0x0f,                                                             // ....P.
};
